Boss (character)

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Boss
HealthHP264
HP (downed)2000
Regen. delay (s)4.0
Regen. rate (HP/s)800
SurvivalRevives3
Downed time (s)20
Dying time (s)40
Being revived time (downed, s)5.0
Being revived time (dying, s)5.0
Reviving speed—
ResilienceFlashbang duration—
Stun duration—
Damage receivedOverall—
Bullet—
Explosive—
Fire—
Melee—
Damage dealtRanged—
Melee—
HandlingReloading speed—
ADS speed—
Holstering speed—
Weapon stability—
Spread (hip fire)—
Spread (ADS)—
Movement speed (m/s)Overall3.20
Overall (stealth)3.00
Sprinting5.90
Sprinting (stealth)5.40
Crouched2.24
Crouched (stealth)2.10
Downed1.80
Carrying—
ADS—
StealthDetection speed—