Sting ER
$11,600–13,900
Damage | |
---|---|
RPM | |
Range | |
Accuracy | |
Magazine size | 30 |
The Sting ER is an unlockable uncommon submachine gun. It comprises a modified Sting with an extended quickdraw magazine and a red dot sight, which offer slightly improved performance comparable to the Kellgern 9. It’s a subpar submachine gun, since its reasonable reload speed fails to compensate for its very poor handling, accuracy, and overall damage output.
Appearances
- Baker may begin his campaign with a Sting ER if he has level two of Super Strapped.
- The Graves may find Sting ERs when they capture a turf.
- After players unlock the weapon in multiplayer, low respect, connected, and respected players can purchase Sting ERs from the black market in the campaign.
- Uncommon generic heisters who offer to join Baker’s crew in the campaign may wield Sting ERs.
Variations
Specifications
Base | E+Q | Red dot | Final | ||
---|---|---|---|---|---|
Price | Unlock | $110,000–150,000 | — | — | 110,000–150,000 |
Campaign | $9,500–11,400 | +10% | +12% | 11,600–13,900 | |
Range (m) | Effective | 15.0 | — | — | 15.0 |
Max. | 20.0 | — | — | 20.0 | |
Bash | Damage | 230 | — | — | 230 |
Range (m) | 1.8 | — | — | 1.8 | |
Duration (s) | 0.76 | — | — | 0.76 | |
Uses per minute | 79 | — | — | 79 | |
Radius (m) | 0.30 | — | — | 0.30 | |
Damage | Total | 90 | — | — | 90 |
Min. total | 59 | — | — | 59 | |
Fire Rate | (RPM) | 800 | — | — | 800 |
Semiauto delay (s) | 0.08 | — | — | 0.08 | |
Ammo | Magazine | 20 | +10 | — | 30 |
Reserve | 120 | +30 | +20 | 170 | |
Cost per shot | 1 | — | — | 1 | |
Reload time (s) | Delay | 0.20 | — | — | 0.20 |
Check | 2.12 | — | — | 2.12 | |
Tactical | 2.00 | +10% | — | 2.20 | |
Tactical (stealth) | 2.00 | +10% | — | 2.20 | |
From empty | 2.40 | +10% | — | 2.64 | |
From empty (stealth) | 2.40 | +10% | — | 2.64 | |
Holster time (s) | 0.50 | — | — | 0.50 | |
Spread | Hip fire | 5.50–12.10 | — | — | 5.50–12.10 |
ADS | 2.20–5.50 | — | -10% | 1.98–4.95 | |
Per shot | 1.45 | — | — | 1.45 | |
Fall time (s) | 0.5 | — | — | 0.5 | |
Recoil | Horizontal | ±0.35 | — | -5% | ±0.33 |
Vertical | 0.50–0.80 | — | -5% | 0.47–0.76 | |
Pitch/return ratio | 1.00 | — | — | 1.00 | |
Vertical decay | 0.90 | — | — | 0.90 | |
ADS Sway | 55% | — | — | 55% | |
Movement speed | Wielding | 100% | — | — | 100% |
ADS | 100% | — | — | 100% |
AI Specifications
Base | E+Q | Red dot | Final | ||
---|---|---|---|---|---|
Range (m) | Effective | 7.0 | — | — | 7.0 |
Max. | 10.0 | — | — | 10.0 | |
Bash | Damage | 75 | — | — | 75 |
Radius (m) | 0.30 | — | — | 0.30 | |
Damage (Heister) | Total | 99 | — | — | 99 |
Min. total | 65 | — | — | 65 | |
Damage (Enemy) | Total | 14 | — | — | 14 |
Min. total | 9 | — | — | 9 | |
Reload time (s) | 2.56 | +10% | — | 2.82 |