YA-R3K
$11,000–12,100
| Damage | |
|---|---|
| RPM | |
| Range | |
| Accuracy | |
| Magazine size | 8 |
The YA-R3K is an unlockable rare hand cannon and Tank’s signature secondary weapon. It behaves like the 357 BOA with much improved magazine capacity and long-range damage output but worse damage per shot and handling, making it a middling selection among the unlockable rare weapons.
Appearances
- Chase uses a YA-R3K in New Blood, Ranger wields one in King’s Treasure and Secret Symphony, and Theresa carries one in Cagnali’s Order.
- Tank and Whitey have YA-R3Ks.
- Detective Donny uses a YA-R3K in Break Out.
- Chase wields a YA-R3K in The Predator.
- Players can find YA-R3Ks in the weapons vaults in compound basements.
- Tier III Graves and SWAT officers can use YA-R3Ks.
- After players unlock the weapon in multiplayer, the Arms Dealer may sell YA-R3Ks to low respect, connected, and respected players in Baker’s Battle. Connected, respected, formidable, and godfather players can also purchase YA-R3Ks from the black market.
- Rare generic heisters who offer to join Baker’s crew in the campaign may use YA-R3Ks.
Trivia
- The YA-R3K is named after Jarek Kolář, the game’s Development Director.
Specifications
| Base | (No mods) | Final | ||
|---|---|---|---|---|
| Price | Unlock | $300,000–350,000 | — | 300,000–350,000 |
| Campaign | $11,000–12,100 | — | 11,000–12,100 | |
| Range (m) | Effective | 15.0 | — | 15.0 |
| Max. | 24.0 | — | 24.0 | |
| Bash | Damage | 190 | — | 190 |
| Range (m) | 1.5 | — | 1.5 | |
| Duration (s) | 0.75 | — | 0.75 | |
| Uses per minute | 80 | — | 80 | |
| Radius (m) | 0.30 | — | 0.30 | |
| Damage | Total | 350 | — | 350 |
| Min. total | 231 | — | 231 | |
| Fire Rate | (RPM) | 300 | — | 300 |
| Semiauto delay (s) | 0.20 | — | 0.20 | |
| Ammo | Magazine | 8 | — | 8 |
| Reserve | 24 | — | 24 | |
| Cost per shot | 1 | — | 1 | |
| Reload time (s) | Delay | 0.20 | — | 0.20 |
| Check | 1.45 | — | 1.45 | |
| Tactical | 2.60 | — | 2.60 | |
| Tactical (stealth) | 2.60 | — | 2.60 | |
| From empty | 2.60 | — | 2.60 | |
| From empty (stealth) | 2.60 | — | 2.60 | |
| Holster time (s) | 0.45 | — | 0.45 | |
| Spread | Hip fire | 2.30–4.50 | — | 2.30–4.50 |
| ADS | 0.50–1.50 | — | 0.50–1.50 | |
| Per shot | 1.00 | — | 1.00 | |
| Fall time (s) | 0.3 | — | 0.3 | |
| Recoil | Horizontal | -1.00–1.20 | — | -1.00–1.20 |
| Vertical | 5.00–7.00 | — | 5.00–7.00 | |
| Pitch/return ratio | 0.90 | — | 0.90 | |
| Vertical decay | 0.40 | — | 0.40 | |
| ADS Sway | 40% | — | 40% | |
| Movement speed | Wielding | 110% | — | 110% |
| ADS | 110% | — | 110% | |
AI Specifications
| Base | (No mods) | Final | ||
|---|---|---|---|---|
| Range (m) | Effective | 7.0 | — | 7.0 |
| Max. | 10.0 | — | 10.0 | |
| Bash | Damage | 50 | — | 50 |
| Radius (m) | 0.30 | — | 0.30 | |
| Damage (Heister) | Total | 350 | — | 350 |
| Min. total | 231 | — | 231 | |
| Damage (Enemy) | Total | 40 | — | 40 |
| Min. total | 26 | — | 26 | |
| Reload time (s) | 2.73 | — | 2.73 | |
