Micro SMG EORF
$45,600–65,100
Damage | |
---|---|
RPM | |
Range | |
Accuracy | |
Magazine size | 40 |
The Micro SMG EORF is an unlockable epic submachine gun. It comprises a heavily modified Micro SMG with an extended quickdraw magazine, a 3x scope, and a flash hider, which offer substantially improved performance over the Micro SMG. It behaves like the SMG 9mm with notably better magazine capacity but notably worse damage per shot, rendering it a respectable choice of weapon.
Appearances
- Wiz wields a Micro SMG EORF in Cagnali’s Order.
- Baker may begin his campaign with a Micro SMG EORF if he has level four of Super Strapped.
- After players unlock the weapon in multiplayer, the Arms Dealer may sell Micro SMG EORFs to players of any respect level in Baker’s Battle. Respected, formidable, godfather, and crime boss players can also purchase Micro SMG EORFs from the black market.
Variations
Specifications
Base | E+Q | 3x scope | Rail | Boost | Flash hider | Final | ||
---|---|---|---|---|---|---|---|---|
Price | Unlock | $1,150,000–1,300,000 | — | — | — | — | — | 1,150,000–1,300,000 |
Campaign | $33,300–47,500 | +10% | +12% | +5% | — | +10% | 45,600–65,100 | |
Range (m) | Effective | 15.0 | — | +20% | — | +10% | — | 19.8 |
Max. | 22.0 | — | +20% | — | +10% | — | 29.0 | |
Bash | Damage | 230 | — | — | — | — | — | 230 |
Range (m) | 1.8 | — | — | — | — | — | 1.8 | |
Duration (s) | 0.75 | — | — | — | — | — | 0.75 | |
Uses per minute | 80 | — | — | — | — | — | 80 | |
Radius (m) | 0.30 | — | — | — | — | — | 0.30 | |
Damage | Total | 65 | — | — | — | +20% | — | 78 |
Min. total | 43 | — | — | — | +20% | — | 51 | |
Fire Rate | (RPM) | 1250 | — | — | — | +5% | — | 1312 |
Burst delay (s) | 0.00 | — | — | — | — | — | 0.00 | |
Burst amount | 3 | — | — | — | — | — | 3 | |
Ammo | Magazine | 32 | +8 | — | — | — | — | 40 |
Reserve | 128 | +32 | — | — | +32 | — | 192 | |
Cost per shot | 1 | — | — | — | — | — | 1 | |
Reload time (s) | Delay | 0.20 | — | — | — | — | — | 0.20 |
Check | 2.12 | — | — | — | — | — | 2.12 | |
Tactical | 2.40 | -15% | — | — | — | — | 2.04 | |
Tactical (stealth) | 2.40 | -15% | — | — | — | — | 2.04 | |
From empty | 2.93 | -15% | — | — | — | — | 2.49 | |
From empty (stealth) | 2.93 | -15% | — | — | — | — | 2.49 | |
Holster time (s) | 0.50 | — | — | — | — | — | 0.50 | |
Spread | Hip fire | 4.50–10.10 | — | — | — | — | -10% | 4.05–9.09 |
ADS | 1.80–4.60 | — | -25% | — | — | -10% | 1.21–3.10 | |
Per shot | 1.00 | — | -50% | — | — | — | 0.50 | |
Fall time (s) | 0.5 | — | — | — | — | — | 0.5 | |
Recoil | Horizontal | ±0.25 | — | -25% | — | — | +10% | ±0.21 |
Vertical | 0.30–0.50 | — | -25% | — | — | +10% | 0.25–0.41 | |
Pitch/return ratio | 1.00 | — | — | — | — | — | 1.00 | |
Vertical decay | 0.90 | — | — | — | — | — | 0.90 | |
ADS Sway | 50% | — | — | — | — | — | 50% | |
Movement speed | Wielding | 100% | — | — | — | — | — | 100% |
ADS | 100% | — | — | — | — | — | 100% |
AI Specifications
Base | E+Q | 3x scope | Rail | Boost | Flash hider | Final | ||
---|---|---|---|---|---|---|---|---|
Range (m) | Effective | 7.0 | — | +20% | — | +10% | — | 9.2 |
Max. | 10.0 | — | +20% | — | +10% | — | 13.2 | |
Bash | Damage | 75 | — | — | — | — | — | 75 |
Radius (m) | 0.30 | — | — | — | — | — | 0.30 | |
Damage (Heister) | Total | 72 | — | — | — | +20% | — | 86 |
Min. total | 47 | — | — | — | +20% | — | 57 | |
Damage (Enemy) | Total | 9 | — | — | — | +20% | — | 10 |
Min. total | 6 | — | — | — | +20% | — | 7 | |
Reload time (s) | 2.93 | -15% | — | — | — | — | 2.49 |