SMG 9mm ESOG
$71,600–91,100
Damage | |
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RPM | |
Range | |
Accuracy | |
Magazine size | 35 |
The SMG 9mm ESOG is an unlockable legendary submachine gun, comprising a heavily modified SMG 9mm which provides substantially improved performance. It behaves similar to the Micro SMG EORF with notably improved overall damage output but worse magazine capacity, rendering it a moderate choice of legendary weapon.
Appearances
- Forehand uses an SMG 9mm ESOG in Secret Symphony.
- The weapons locker in Cagnali’s office at Cagnali Industries contains an SMG 9mm ESOG.
- Baker may begin his campaign with an SMG 9mm ESOG if he has level five of Super Strapped.
- After players unlock the weapon in multiplayer, the Arms Dealer may sell SMG 9mm ESOGs to respected, formidable, godfather, and crime boss players in Baker’s Battle. Respected, formidable, godfather, and crime boss players can also purchase SMG 9mm ESOGs from the black market.
Variations
Specifications
Base | Suppressor | E+Q | 3x scope | Foregrip | Final | ||
---|---|---|---|---|---|---|---|
Price | Unlock | $3,500,000–3,900,000 | — | — | — | — | 3,500,000–3,900,000 |
Campaign | $52,300–66,500 | +10% | +10% | +12% | +5% | 71,600–91,100 | |
Range (m) | Effective | 17.0 | -10% | — | +20% | — | 18.4 |
Max. | 24.0 | -10% | — | +20% | — | 25.9 | |
Bash | Damage | 230 | — | — | — | — | 230 |
Range (m) | 1.8 | — | — | — | — | 1.8 | |
Duration (s) | 1.00 | — | — | — | — | 1.00 | |
Uses per minute | 60 | — | — | — | — | 60 | |
Radius (m) | 0.30 | — | — | — | — | 0.30 | |
Damage | Total | 108 | +7% | — | — | — | 116 |
Min. total | 71 | +7% | — | — | — | 76 | |
Fire Rate | (RPM) | 900 | — | — | — | — | 900 |
Semiauto delay (s) | 0.07 | — | — | — | — | 0.07 | |
Burst delay (s) | 0.00 | — | — | — | — | 0.00 | |
Burst amount | 2 | — | — | — | — | 2 | |
Ammo | Magazine | 30 | — | +5 | — | — | 35 |
Reserve | 180 | — | +25 | — | — | 205 | |
Cost per shot | 1 | — | — | — | — | 1 | |
Reload time (s) | Delay | 0.20 | — | — | — | — | 0.20 |
Check | 1.97 | — | — | — | — | 1.97 | |
Tactical | 2.20 | — | -10% | — | — | 1.98 | |
Tactical (stealth) | 2.20 | — | -10% | — | — | 1.98 | |
From empty | 3.00 | — | -10% | — | — | 2.70 | |
From empty (stealth) | 3.00 | — | -10% | — | — | 2.70 | |
Holster time (s) | 0.50 | — | — | — | +15% | 0.57 | |
Spread | Hip fire | 3.30–8.60 | — | — | — | — | 3.30–8.60 |
ADS | 1.30–3.90 | — | — | -25% | — | 0.97–2.93 | |
Per shot | 1.15 | — | — | -50% | — | 0.57 | |
Fall time (s) | 0.5 | — | — | — | — | 0.5 | |
Recoil | Horizontal | ±0.15 | — | — | -25% | -25% | ±0.08 |
Vertical | 0.25–0.60 | — | — | -25% | -25% | 0.14–0.34 | |
Pitch/return ratio | 1.00 | — | — | — | — | 1.00 | |
Vertical decay | 0.90 | — | — | — | — | 0.90 | |
ADS Sway | 45% | — | — | — | -25% | 34% | |
Movement speed | Wielding | 100% | — | — | — | — | 100% |
ADS | 100% | — | — | — | — | 100% |
AI Specifications
Base | Suppressor | E+Q | 3x scope | Foregrip | Final | ||
---|---|---|---|---|---|---|---|
Range (m) | Effective | 7.0 | -10% | — | +20% | — | 7.6 |
Max. | 10.0 | -10% | — | +20% | — | 10.8 | |
Bash | Damage | 75 | — | — | — | — | 75 |
Radius (m) | 0.30 | — | — | — | — | 0.30 | |
Damage (Heister) | Total | 119 | +7% | — | — | — | 127 |
Min. total | 78 | +7% | — | — | — | 84 | |
Damage (Enemy) | Total | 12 | +7% | — | — | — | 13 |
Min. total | 8 | +7% | — | — | — | 8 | |
Reload time (s) | 3.10 | — | -10% | — | — | 2.79 |