Chopper R+
$47,000–67,100
Damage | |
---|---|
RPM | |
Range | |
Accuracy | |
Magazine size | 30 |
The Chopper R+ is an unlockable epic assault rifle. It comprises a heavily modified Chopper with a red dot sight and an extended quickdraw magazine, which provide significantly boosted performance. It performs similar to the Scudomnion with improved overall damage output but worse magazine capacity and handling, making it a decent choice of epic weapon.
Appearances
- The boss props up Chopper R+s next to his throne at certain levels.
- Baker may begin his campaign with a Chopper R+ if he has level four of Super Strapped.
- After players unlock the weapon in multiplayer, the Arms Dealer may sell Chopper R+s to players of any respect level in Baker’s Battle. Respected, formidable, godfather, and crime boss players can also purchase Chopper R+s from the black market.
Variations
Specifications
Base | Red dot | E+Q | Boost | Final | ||
---|---|---|---|---|---|---|
Price | Unlock | $1,150,000–1,300,000 | — | — | — | 1,150,000–1,300,000 |
Campaign | $38,500–55,000 | +12% | +10% | — | 47,000–67,100 | |
Range (m) | Effective | 23.0 | — | — | — | 23.0 |
Max. | 40.0 | — | — | — | 40.0 | |
Bash | Damage | 260 | — | — | — | 260 |
Range (m) | 1.8 | — | — | — | 1.8 | |
Duration (s) | 1.00 | — | — | — | 1.00 | |
Uses per minute | 60 | — | — | — | 60 | |
Radius (m) | 0.30 | — | — | — | 0.30 | |
Damage | Total | 130 | — | — | +9% | 142 |
Min. total | 86 | — | — | +9% | 94 | |
Fire Rate | (RPM) | 700 | — | — | — | 700 |
Semiauto delay (s) | 0.09 | — | — | — | 0.09 | |
Burst delay (s) | 0.18 | — | — | — | 0.18 | |
Burst amount | 3 | — | — | — | 3 | |
Ammo | Magazine | 20 | — | +10 | — | 30 |
Reserve | 100 | — | +20 | — | 120 | |
Cost per shot | 1 | — | — | — | 1 | |
Reload time (s) | Delay | 0.20 | — | — | — | 0.20 |
Check | 2.09 | — | — | — | 2.09 | |
Tactical | 2.40 | — | -5% | — | 2.28 | |
Tactical (stealth) | 2.40 | — | -5% | — | 2.28 | |
From empty | 2.70 | — | -5% | — | 2.57 | |
From empty (stealth) | 2.70 | — | -5% | — | 2.57 | |
Holster time (s) | 0.50 | — | — | — | 0.50 | |
Spread | Hip fire | 2.50–5.30 | — | — | — | 2.50–5.30 |
ADS | 0.70–2.10 | -10% | — | — | 0.63–1.89 | |
Per shot | 0.70 | — | — | — | 0.70 | |
Fall time (s) | 0.6 | — | — | — | 0.6 | |
Recoil | Horizontal | ±0.25 | -5% | — | — | ±0.24 |
Vertical | 0.65–0.90 | -5% | — | — | 0.62–0.85 | |
Pitch/return ratio | 1.00 | — | — | — | 1.00 | |
Vertical decay | 0.75 | — | — | — | 0.75 | |
ADS Sway | 35% | — | — | — | 35% | |
Movement speed | Wielding | 90% | — | — | — | 90% |
ADS | 90% | — | — | — | 90% |
AI Specifications
Base | Red dot | E+Q | Boost | Final | ||
---|---|---|---|---|---|---|
Range (m) | Effective | 7.0 | — | — | — | 7.0 |
Max. | 10.0 | — | — | — | 10.0 | |
Bash | Damage | 75 | — | — | — | 75 |
Radius (m) | 0.30 | — | — | — | 0.30 | |
Damage (Heister) | Total | 143 | — | — | +9% | 156 |
Min. total | 94 | — | — | +9% | 103 | |
Damage (Enemy) | Total | 14 | — | — | +9% | 15 |
Min. total | 9 | — | — | +9% | 10 | |
Reload time (s) | 2.70 | — | -5% | — | 2.57 |