Lupara Mk. III
$15,000–16,500
Damage | |
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RPM | |
Range | |
Accuracy | |
Magazine size | 6 |
The Lupara Mk. III is an unlockable rare shotgun, consisting of a modified Lupara Short which provides substantially improved performance, similar to the Pump. It’s one of the least effective rare weapons, since its respectable damage per shot doesn’t compensate for its atrocious handling, reload speed, accuracy, and overall damage output.
Appearances
- Mr. X has a Lupara Mk. III in Hauling Ash and The Big Khan.
- Baker may begin his campaign with a Lupara Mk. III if he has level three of Super Strapped.
- After players unlock the weapon in multiplayer, the Arms Dealer may sell Lupara Mk. IIIs to low respect, connected, and respected players in Baker’s Battle. Connected, respected, formidable, and godfather players can also purchase Lupara Mk. IIIs from the black market.
- Rare generic heisters who offer to join Baker’s crew in the campaign sometimes use Lupara Mk. IIIs.
Variations
Specifications
Base | Boost | Final | ||
---|---|---|---|---|
Price | Unlock | $300,000–350,000 | — | 300,000–350,000 |
Campaign | $15,000–16,500 | — | 15,000–16,500 | |
Range (m) | Effective | 9.0 | +15% | 10.3 |
Max. | 17.0 | +15% | 19.6 | |
Bash | Damage | 260 | — | 260 |
Range (m) | 1.8 | — | 1.8 | |
Duration (s) | 1.00 | — | 1.00 | |
Uses per minute | 60 | — | 60 | |
Radius (m) | 0.30 | — | 0.30 | |
Projectiles | 10 | — | 10 | |
Damage | Per projectile | 95 | +20% | 114 |
Min. per projectile | 63 | +20% | 75 | |
Total | 950 | +20% | 1140 | |
Min. total | 627 | +20% | 752 | |
Fire Rate | (RPM) | 80 | — | 80 |
Semiauto delay (s) | 0.75 | — | 0.75 | |
Ammo | Magazine | 5 | +1 | 6 |
Reserve | 40 | +2 | 42 | |
Cost per shot | 1 | — | 1 | |
Reload time (s) | Delay | 0.70 | — | 0.70 |
Check | 1.48 | — | 1.48 | |
One round | 1.80 | -15% | 1.53 | |
One round (stealth) | 1.80 | -15% | 1.53 | |
From empty | 9.40 | -15% | 9.52 | |
From empty (stealth) | 9.40 | -15% | 9.52 | |
Holster time (s) | 0.50 | -20% | 0.40 | |
Spread | Hip fire | 9.80–12.00 | -15% | 8.33–10.20 |
ADS | 6.50–8.00 | -15% | 5.53–6.80 | |
Per shot | 3.00 | — | 3.00 | |
Fall time (s) | 0.9 | — | 0.9 | |
Recoil | Horizontal | -2.00–2.50 | — | -2.00–2.50 |
Vertical | 9.00–14.00 | — | 9.00–14.00 | |
Pitch/return ratio | 0.70 | — | 0.70 | |
Vertical decay | 0.50 | — | 0.50 | |
ADS Sway | 100% | — | 100% | |
Movement speed | Wielding | 100% | — | 100% |
ADS | 100% | — | 100% |
AI Specifications
Base | Boost | Final | ||
---|---|---|---|---|
Range (m) | Effective | 7.0 | +15% | 8.1 |
Max. | 10.0 | +15% | 11.5 | |
Bash | Damage | 75 | — | 75 |
Radius (m) | 0.30 | — | 0.30 | |
Projectiles | 10 | — | 10 | |
Damage (Heister) | Per projectile | 95 | +20% | 114 |
Min. per projectile | 63 | +20% | 75 | |
Total | 950 | +20% | 1140 | |
Min. total | 627 | +20% | 752 | |
Damage (Enemy) | Per projectile | 15 | +20% | 18 |
Min. per projectile | 10 | +20% | 12 | |
Total | 150 | +20% | 180 | |
Min. total | 99 | +20% | 119 | |
Reload time (s) | 2.20 | -15% | 1.87 |