Pump Mk. II
$15,000–16,500
Damage | |
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RPM | |
Range | |
Accuracy | |
Magazine size | 6 |
The Pump Mk. II is an unlockable rare shotgun, comprising a modified Pump which offers substantially improved performance, comparable to the Lupara Mk. III. Even with its superb damage per shot, its terrible reload speed, controllability, and accuracy make it an ineffective rare weapon.
Appearances
- Baker may begin his campaign with a Pump Mk. II if he has level three of Super Strapped.
- After players unlock the weapon in multiplayer, the Arms Dealer may sell Pump Mk. IIs to low respect, connected, and respected players in Baker’s Battle. Connected, respected, formidable, and godfather players can also purchase Pump Mk. IIs from the black market.
- Rare generic heisters who offer to join Baker’s crew in the campaign sometimes use Pump Mk. IIs.
Variations
Specifications
Base | Boost | Final | ||
---|---|---|---|---|
Price | Unlock | $300,000–350,000 | — | 300,000–350,000 |
Campaign | $15,000–16,500 | — | 15,000–16,500 | |
Range (m) | Effective | 9.0 | +15% | 10.3 |
Max. | 18.0 | +15% | 20.7 | |
Bash | Damage | 260 | — | 260 |
Range (m) | 1.8 | — | 1.8 | |
Duration (s) | 1.00 | — | 1.00 | |
Uses per minute | 60 | — | 60 | |
Radius (m) | 0.30 | — | 0.30 | |
Projectiles | 10 | — | 10 | |
Damage | Per projectile | 100 | +30% | 130 |
Min. per projectile | 66 | +30% | 86 | |
Total | 1000 | +30% | 1300 | |
Min. total | 660 | +30% | 858 | |
Fire Rate | (RPM) | 80 | — | 80 |
Semiauto delay (s) | 0.75 | — | 0.75 | |
Ammo | Magazine | 6 | — | 6 |
Reserve | 42 | — | 42 | |
Cost per shot | 1 | — | 1 | |
Reload time (s) | Delay | 0.70 | — | 0.70 |
Check | 1.48 | — | 1.48 | |
One round | 1.65 | — | 1.65 | |
One round (stealth) | 1.65 | — | 1.65 | |
From empty | 10.25 | — | 10.25 | |
From empty (stealth) | 10.25 | — | 10.25 | |
Holster time (s) | 0.50 | -15% | 0.43 | |
Spread | Hip fire | 8.30–11.30 | -15% | 7.06–9.61 |
ADS | 5.50–7.50 | -15% | 4.68–6.38 | |
Per shot | 3.00 | — | 3.00 | |
Fall time (s) | 0.9 | — | 0.9 | |
Recoil | Horizontal | -1.50–2.00 | — | -1.50–2.00 |
Vertical | 7.00–12.00 | — | 7.00–12.00 | |
Pitch/return ratio | 0.75 | — | 0.75 | |
Vertical decay | 0.50 | — | 0.50 | |
ADS Sway | 100% | — | 100% | |
Movement speed | Wielding | 95% | — | 95% |
ADS | 95% | — | 95% |
AI Specifications
Base | Boost | Final | ||
---|---|---|---|---|
Range (m) | Effective | 7.0 | +15% | 8.1 |
Max. | 10.0 | +15% | 11.5 | |
Bash | Damage | 75 | — | 75 |
Radius (m) | 0.30 | — | 0.30 | |
Projectiles | 10 | — | 10 | |
Damage (Heister) | Per projectile | 100 | +30% | 130 |
Min. per projectile | 66 | +30% | 86 | |
Total | 1000 | +30% | 1300 | |
Min. total | 660 | +30% | 858 | |
Damage (Enemy) | Per projectile | 15 | +30% | 20 |
Min. per projectile | 10 | +30% | 13 | |
Total | 150 | +30% | 195 | |
Min. total | 99 | +30% | 129 | |
Reload time (s) | 2.20 | — | 2.20 |