Glizzy R+
$9,240–10,200
| Damage | |
|---|---|
| RPM | |
| Range | |
| Accuracy | |
| Magazine size | 25 |
The Glizzy R+ is an unlockable rare pistol and a signature weapon of Forehand, Mozart, and Mr. X. It consists of a heavily modified Glizzy with a red dot sight, an extended magazine, and a compensator, which offer substantially improved performance over the Glizzy. It is comparable to the Bohema with improved overall damage output but worse accuracy, rendering it a respectable selection among the unlockable secondary weapons.
Appearances
- Cracker wields a Glizzy R+ in King’s Treasure, Juiced Up, Iced Out, and Hauling Ash, Vamp carries one in New Blood, and Wiz wields one in Cagnali’s Order.
- Forehand and Mr. X use Glizzy R+s.
- Mozart carries a Glizzy R+ in campaign and multiplayer.
- After players unlock the weapon in multiplayer, the Arms Dealer may sell Glizzy R+s to low respect, connected, and respected players in Baker’s Battle. Connected, respected, formidable, and godfather players can also purchase Glizzy R+s from the black market.
- Rare generic heisters who offer to join Baker’s crew in the campaign sometimes carry Glizzy R+s.
Variations
Specifications
| Base | Boost | Red dot | Ext. | Comp. | Final | ||
|---|---|---|---|---|---|---|---|
| Price | Unlock | $300,000–350,000 | — | — | — | — | 300,000–350,000 |
| Campaign | $7,000–7,700 | — | +12% | +10% | +10% | 9,240–10,200 | |
| Range (m) | Effective | 10.0 | — | — | — | — | 10.0 |
| Max. | 18.0 | — | — | — | — | 18.0 | |
| Bash | Damage | 190 | — | — | — | — | 190 |
| Range (m) | 1.5 | — | — | — | — | 1.5 | |
| Duration (s) | 0.75 | — | — | — | — | 0.75 | |
| Uses per minute | 80 | — | — | — | — | 80 | |
| Radius (m) | 0.30 | — | — | — | — | 0.30 | |
| Damage | Total | 85 | +15% | — | — | +5% | 103 |
| Min. total | 56 | +15% | — | — | +5% | 68 | |
| Fire Rate | (RPM) | 1000 | — | — | — | +5% | 1050 |
| Semiauto delay (s) | 0.06 | — | — | — | — | 0.06 | |
| Ammo | Magazine | 17 | — | — | +8 | — | 25 |
| Reserve | 85 | — | — | +15 | — | 100 | |
| Cost per shot | 1 | — | — | — | — | 1 | |
| Reload time (s) | Delay | 0.20 | — | — | — | — | 0.20 |
| Check | 1.70 | — | — | — | — | 1.70 | |
| Tactical | 1.63 | — | — | — | — | 1.63 | |
| Tactical (stealth) | 1.63 | — | — | — | — | 1.63 | |
| From empty | 1.83 | — | — | — | — | 1.83 | |
| From empty (stealth) | 1.83 | — | — | — | — | 1.83 | |
| Holster time (s) | 0.45 | — | — | — | — | 0.45 | |
| Spread | Hip fire | 3.80–8.00 | — | — | — | — | 3.80–8.00 |
| ADS | 1.50–4.00 | — | -10% | — | — | 1.35–3.60 | |
| Per shot | 1.00 | — | — | — | — | 1.00 | |
| Fall time (s) | 0.4 | — | — | — | — | 0.4 | |
| Recoil | Horizontal | ±0.40 | — | -10% | — | — | ±0.36 |
| Vertical | 0.50–0.80 | — | -10% | — | — | 0.45–0.72 | |
| Pitch/return ratio | 1.00 | — | — | — | — | 1.00 | |
| Vertical decay | 0.60 | — | — | — | — | 0.60 | |
| ADS Sway | 50% | — | — | — | — | 50% | |
| Movement speed | Wielding | 110% | — | — | — | — | 110% |
| ADS | 110% | — | — | — | — | 110% | |
AI Specifications
| Base | Boost | Red dot | Ext. | Comp. | Final | ||
|---|---|---|---|---|---|---|---|
| Range (m) | Effective | 7.0 | — | — | — | — | 7.0 |
| Max. | 10.0 | — | — | — | — | 10.0 | |
| Bash | Damage | 50 | — | — | — | — | 50 |
| Radius (m) | 0.30 | — | — | — | — | 0.30 | |
| Damage (Heister) | Total | 85 | +15% | — | — | +5% | 103 |
| Min. total | 56 | +15% | — | — | +5% | 68 | |
| Damage (Enemy) | Total | 8 | +15% | — | — | +5% | 10 |
| Min. total | 6 | +15% | — | — | +5% | 7 | |
| Reload time (s) | 1.83 | — | — | — | — | 1.83 | |
