SAM-AF1
$11,000–13,200
Damage | |
---|---|
RPM | |
Range | |
Accuracy | |
Magazine size | 25 |
The SAM-AF1 is an unlockable uncommon assault rifle from the Heavy Hitters Pack, comparable to the Vintovka. Its respectable reload speed fails to make up for its atrocious accuracy and overall damage output, making it one of the worst assault rifles.
Appearances
- Players who own the Heavy Hitters Pack automatically unlock the SAM-AF1 in multiplayer and can purchase an SAM-AF1 at the beginning of every campaign playthrough.
- Some tier III Cagnali soldiers use SAM-AF1s.
- Baker may begin his campaign with an SAM-AF1 if he has level two of Super Strapped.
- The Graves may find SAM-AF1s when they capture a turf.
- After players unlock the weapon in multiplayer, low respect, connected, and respected players can purchase SAM-AF1s from the black market in the campaign.
- Uncommon generic heisters who offer to join Baker’s crew in the campaign sometimes use SAM-AF1s.
Trivia
- The SAM-AF1 is based on the FAMAS F1.
- “SAM-AF” is “FAMAS” backwards.
Variations
Specifications
Base | (No mods) | Final | ||
---|---|---|---|---|
Price | Unlock | $110,000–150,000 | — | 110,000–150,000 |
Campaign | $11,000–13,200 | — | 11,000–13,200 | |
Range (m) | Effective | 23.0 | — | 23.0 |
Max. | 40.0 | — | 40.0 | |
Bash | Damage | 260 | — | 260 |
Range (m) | 1.8 | — | 1.8 | |
Duration (s) | 1.00 | — | 1.00 | |
Uses per minute | 60 | — | 60 | |
Radius (m) | 0.30 | — | 0.30 | |
Damage | Total | 107 | — | 107 |
Min. total | 71 | — | 71 | |
Fire Rate | (RPM) | 650 | — | 650 |
Semiauto delay (s) | 0.09 | — | 0.09 | |
Ammo | Magazine | 25 | — | 25 |
Reserve | 125 | — | 125 | |
Cost per shot | 1 | — | 1 | |
Reload time (s) | Delay | 0.20 | — | 0.20 |
Check | 2.24 | — | 2.24 | |
Tactical | 2.10 | — | 2.10 | |
Tactical (stealth) | 2.10 | — | 2.10 | |
From empty | 2.70 | — | 2.70 | |
From empty (stealth) | 2.70 | — | 2.70 | |
Holster time (s) | 0.50 | — | 0.50 | |
Spread | Hip fire | 3.00–5.50 | — | 3.00–5.50 |
ADS | 0.85–2.20 | — | 0.85–2.20 | |
Per shot | 0.90 | — | 0.90 | |
Fall time (s) | 0.6 | — | 0.6 | |
Recoil | Horizontal | ±0.35 | — | ±0.35 |
Vertical | 0.80–1.10 | — | 0.80–1.10 | |
Pitch/return ratio | 0.85 | — | 0.85 | |
Vertical decay | 0.60 | — | 0.60 | |
ADS Sway | 40% | — | 40% | |
Movement speed | Wielding | 90% | — | 90% |
ADS | 90% | — | 90% |
AI Specifications
Base | (No mods) | Final | ||
---|---|---|---|---|
Range (m) | Effective | 7.0 | — | 7.0 |
Max. | 10.0 | — | 10.0 | |
Bash | Damage | 75 | — | 75 |
Radius (m) | 0.30 | — | 0.30 | |
Damage (Heister) | Total | 118 | — | 118 |
Min. total | 78 | — | 78 | |
Damage (Enemy) | Total | 15 | — | 15 |
Min. total | 10 | — | 10 | |
Reload time (s) | 2.80 | — | 2.80 |