Axe
This article is unfinished. It may contain incomplete or inaccurate information.
Specifications
Axe | ||
---|---|---|
Health | HP | 200 |
HP (downed) | 2000 | |
Regen. delay (s) | 4.8 | |
Regen. rate (HP/s) | 800 | |
Survival | Revives | 2 |
Downed time (s) | 20 | |
Dying time (s) | 40 | |
Being revived time (downed, s) | 5.0 | |
Being revived time (dying, s) | 5.0 | |
Reviving speed | — | |
Resilience | Flashbang duration | — |
Stun duration | — | |
Damage received | Overall | — |
Bullet | — | |
Explosive | — | |
Fire | — | |
Melee | — | |
Damage dealt | Ranged | +15% |
Melee | +20% | |
Handling | Reloading speed | +5% |
ADS speed | +5% | |
Holstering speed | +5% | |
Weapon stability | — | |
Spread (hip fire) | -5% | |
Spread (ADS) | -5% | |
Movement speed (m/s) | Overall | 3.10 |
Overall (stealth) | 2.91 | |
Sprinting | 5.55 | |
Sprinting (stealth) | 5.08 | |
Crouched | 2.17 | |
Crouched (stealth) | 2.04 | |
Downed | 1.80 | |
Carrying | — | |
ADS | -3% | |
Stealth | Detection speed | — |
Mission cut | Multiplayer | 0% |