

Import Export
“It’s a pretty fresh situation—we got a window here.”
Crew1–4 heisters
Special objectives8 possibilities- Finish with the boss on the team
- Don’t raise the alarm
- Do not kill anyone
- Do not kill SWAT units
- Kill neither detective
- Use at most 2 revives
- Use at most 3 revives
- Collect at least 90% of all loot
StealthSupported
Import Export is the principal mission of What’s on the Boat? and the final mission in The Big Khan. Casey’s girls board the Miss Olga to distract Khan’s men, but things turn bloody when Norris interferes with Baker’s plans to steal its payload.
Strategy
Two detectives will arrive ten minutes into the heist and actively search for Baker’s crew, so players should not waste time.
Infiltrate the area
The door to the abandoned store next to the van can be shot or bashed open if the fence opening is guarded by police officers.
Find the pier
Get onto the pier
There are several options for proceeding past the gate:
- Players can kill or subdue the cop, hide his body, and pick up the key he drops, as Casey suggests. Killing him fails the Do not kill anyone bonus objective.
If the ladder spawns beside the building on the far side of the pier, heisters can climb it and drop down either into the warehouse through the window (the intended route) or
onto the fence (a safer route).
If the ice cream stand spawns beside the fence on the near side of the pier, players can jump atop it and over the fence. If the forklift spawns next to the fence on the far side of the pier, heisters can jump atop it and over the fence. If the sewer entrance spawns in the closet in the diner, players can circumvent the fence entirely. - Occasionally, the cop simply leaves the gate open.
If the alarm is triggered, the gate will open and cops may open the door to the warehouse as well.
Get onto the boat
The cops on the pier can significantly slow progression. Players can run along the second, lower pier (if it spawns) or walk on the outside of the railings and use water warping to avoid detection.
Find the cocaine
If a heister alerts a cop aboard the Olga, he should use strike spam to eliminate other cops on the floor and toss their bodies into the harbor. The detectives will notice cable tied cops and corpses.
There are two large cocaine stashes as well as several smaller stashes on the ship; Matryoshka dolls and busts can be shot or bashed open to reveal small stashes. Large stashes can spawn:
In the galley belowdecks. On the table on the afterdeck. In the master bedroom. In the main cabin. Next to the hot tub on the foredeck. Next to the spiral staircase on theupper deck, abaft the bridge. On the lower deck, toward the bow.
Small stash locations include:
In suitcases on the bridge. Inside a Matryoshka doll on the bridge. In a suitcase atop the bench on the afterdeck. In a suitcase on the bed in master bedroom. In a suitcase on an ottoman in master bedroom. Inside a Matryoshka doll behind the bar on the main deck cabin. In a suitcase on the table in the dining room. Inside busts in the dining room. Inside Matryoshka dolls on the starboard side of the lower deck. Inside a bust belowdecks, near the stern. In dresser drawers in the cabins belowdecks. Underneath towels in the lounge belowdecks.
Find the required amount of cocaine
Enough small stashes exist that players need only find one large stash to complete the mission.
Wait for the zodiac
Move all of the bags into the boat
Time to escape by boat
- If the alarm is triggered or the detectives arrive, the Zodiac leaves, and heisters must escape by land.
Move the bags to the van
Police snipers may spawn on the buildings overlooking the marina, so heisters should avoid prolonged exposure at all costs. Players can hop the fences using
overturned boats and
stacks of crates, then proceed through the derelict building or the diner to stay concealed. If the sewer tunnel is open, it too provides excellent cover.
Time to escape
Consequences
Completing this mission in Baker’s Battle concludes What’s on the Boat?. If the alarm is triggered, Baker becomes Khan’s enemy for 7 days and the player unlocks the achievement Freebooter. Otherwise, Khan blames Hielo for stealing the coke, and the player unlocks the achievement Privateer.
If Baker ignores the mission or his crew fails, Gloves suggests robbing Khan’s warehouse instead.