Trespassing is the first mission in Chase’s story. He and Manolo arrive in America bearing plenty of contraband, but they need transportation into the city, so Nasara sends several Graves to escort them.
Strategy
Chase can maintain stealth if he avoids the cops or dispatches them using his Fists or his Rifle. Player gunfire doesn’t trigger the alarm; it merely alerts nearby park rangers.
Get the cocaine
Unlike most loot, players can pick up Chase’s cocaine by simply pressing .
Find Manolo
Although Chase may grow increasingly worried, he will eventually find Manolo at one of the four marked locations. He can combine carefully timed jumps and slides to quickly traverse stretches of swampy water.
Get the rest of the cocaine
Find the cabin
The cabin lies across the ravine, which Chase can only cross via the log bridge at the far end of the swamp. , making it significantly easier to locate for both Chase and the park rangers.
Go to the cabin
- If Jake lit the fire but the alarm was not raised, two park rangers will storm the cabin.
Kill the cops
Time to escape
Consequences
After Chase reaches the Graves, Jake drives everyone back to the Stallion Club to regroup. Nasara then dispatches Chase, along with Eduardo, Jake, and Martinez, to trade with the East Men and obtain passports and guns.
If the player fails or ignores the mission, Chase dies.